YARM - Resource Monitor

by Narc

This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.

Utilities
7 months ago
0.14 - 1.1
124K
Mining

b AAI Programmable Structures conflict.

4 years ago
(updated 4 years ago)

Setup:
AAI Programmable Structures 0.5.16
AAI Signals 0.4.2
AAI Zones 0.4.3
YARM - Resource Monitor 0.8.18

Place Scanner BP and provide it with power by any means. Using zone Planner mark some resource, ex. stone with configured zone marker (see constant combinator in BP). Scanner should replace your scan marker with matching resource marker, for stone - white X (perfectly works without YARM). But it will not, because stone signal received from
tile scanner does not match available stone signal (can be noticed using step by step debugging in editor mode).

Scanner Blueprint:

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4 years ago
(updated 3 years ago)

same
EDIT: Works in 1.1

4 years ago

Same problem, only the newest version though, it always worked fine when i played on factorio 16.51

3 years ago

I'm unsure if the problem was ever resolved, but this problem is still a thing.
YARM adds a second version of each ore, which is unable to be found in the circuit channel selector. This means that for certain mods that have us check the tile against a circuit channel (such as scanning the floor and matching it against "Iron Ore"), the new hidden ores are a big problem.

This could be fixed by either not adding new resource types, or adding the new ore to the circuit item channel list.

3 years ago

Please fix it

5 months ago

It worked for me when i disabled the "Entities" option in the Tile Scanner. With it there was a different signal, when disabled it outputs the "correct" ore signal: https://imgur.com/a/al57W87

New response