Water As A Resource


Turns Water into a non infinite resource. Water bodies get removed and replaced by solid ground. Offshore Drains allow water & oil to be put back into these depleted areas. 0.8.0 - 1.1 Factorio Compatibility, Multiplayer Multiple Forces Update, Krastorio2 Support, Reworked MapMarkers

1 year, 4 months ago
0.16 - 1.1
2.13K

b Crash 0.8.7 in Factorio 1.1 with K2 and SE

2 years ago

The mod Water As A Resource (0.8.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event WaterAsAResource::on_built_entity (ID 6)
WaterAsAResource/control.lua:1933: attempt to index global 'OPentity' (a nil value)
stack traceback:
WaterAsAResource/control.lua:1933: in function <WaterAsAResource/control.lua:1911>

2 years ago

Bug happen when place Oil pumpjack, other like Mineral water pumpjack and Waterwellpump mod working fine

1 year, 11 months ago

I have the exact same error message when placing an oil pumpjack in K2.

1 year, 1 month ago

Upping this thread in case the modder is still active. Same exact bug when placing an oil rig:

"The mod Water As A Resource (0.8.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event WaterAsAResource::on_robot_built_entity (ID 14)
WaterAsAResource/control.lua:1938: attempt to index global 'OPentity' (a nil value)
stack traceback:
WaterAsAResource/control.lua:1938: in function <WaterAsAResource/control.lua:1916>"

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