Basically, an option so that water bodies scanned that are greater than X tiles (could be equal to the existing maximum fluid area size setting) are considered as infinite and are ignored/not handled by the mod.
Reasoning is that water bodies that are large enough would be expected to be something like an ocean or linked lakes and rivers that are being constantly fed in some way or another.
I think it'd also be kind of cool if these large, infinite water bodies required desalination before use, similar to the old Finite Water mod (https://mods.factorio.com/mod/FiniteWater)