Water As A Resource


Turns Water into a non infinite resource. Water bodies get removed and replaced by solid ground. Offshore Drains allow water & oil to be put back into these depleted areas. 0.8.0 - 1.1 Factorio Compatibility, Multiplayer Multiple Forces Update, Krastorio2 Support, Reworked MapMarkers

1 year, 4 months ago
0.16 - 1.1
2.13K

b [Fixed - 0.8.4] - Crash in 0.8.3

3 years ago

I just got the following error:
https://prnt.sc/10wd2a4

3 years ago

And now i got this error:
https://prnt.sc/10whb09

I think I should disable this Map Label option until there is a fix. ^^

3 years ago

Hello TornBreeze,

So that first 1 is one which I'm aware off and about to deal with. That seconds one I'll need to look into. Do you have any details on what you were doing at the time to have that second crash occur?

3 years ago

I had the setting from which size a body of water is counted as an ocean, made smaller while more was already calculated.
When the remaining tiles were counted, the crash came.

3 years ago

Thanks TornBreeze,

I'll see if I can replicate and see whats going on.

Think Ive foudn the issue for the first 1, actually has nothing to do with the mapmarker function, but thats were it trips up first. Should be fixed soon then I'll look into the 2nd bit.

3 years ago

That second issue looks suspiciously like the first one, crashed at the same point.

Did a bit of a test with my new version and not crashing.

So we'll say both issues are now fixed in the next version.

3 years ago

thx^^

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