I use roboports to automatically repair walls that biters damage, the problem with this is that the "Object destroyed" beep plays ~20 - 40 times per attack per outpost, understandably this can get very annoying. The problem is that I don't want to disable the object destroyed beep entirely because I still want to know if something is tearing apart my furnace arrays, production, ect.
My question: Can I disable the "object destroyed" beep for construction robots, but nothing else? If I can't through this mod, do you have any suggestions on how I can do it through some other means?