Teleportation Equipment

by Wannie

A power armor equipment which allows players to teleport a short distance. Equipment needs to be fully charged before it can be used. Range stacks with number of equipment used

Utilities
3 months ago
1.1 - 2.0
1.27K

b Linux Texture Crash

2 months ago

Linux 6.17.8-arch1-1
KDE Plasma 6.5.2
Wayland

Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=128x128) is outside the actual sprite size (left_top=0x0, right_bottom=64x64).
See the log file for more information.: TeleportationEquipment/graphics/teleportation-equipment.png

2 months ago

Unfortunatly I wasn't able to recreate the error on my Linux Laptop (Endeavour OS). I assume that the sprite is forcefully downgraded from 128 to 64 pixels. It appears there is a setting for this in the API Documentation. I will try to see if this works.

2 months ago

Can you by chance share a screenshot of you graphic settings? I might be able to recreate the issue with this information

2 months ago

Thanks for the screenshot. Unfortunatly I was still unable to reproduce the error. Do you by chance use another mod that changes sprites or graphics?

2 months ago

not sure what that would be the issue occurred only on his end after syncing mods with me & only he had the issue not me as i use the mod fine on windows without that error.

2 months ago

Apparently there is a bug as of version 2.0.68 which causes resized sprites not being reflected in the code. See https://forums.factorio.com/viewtopic.php?t=131064 and https://forums.factorio.com/129575.

A possible solution might be to delete the crop-cache.dat file.

2 months ago

ok so waiting on a fix or have the Linux/windows user or both remove cache file?

2 months ago

I suggest trying to remove the cache file. If it doesn't work you will have to wait for the fix.

2 months ago
(updated 2 months ago)

Another fix that might work is to manually adjust the code of the mod. Open the data.lua file of the mod and adjust the value of variable "size" on line 21 from 128 to 64. Save the file and either add it to the zip file or extract the entire thing into factorio's mod folder.

2 months ago

ok

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