The mod caused the server to hard crash with the below in the logs. No one was aware that they were doing anything related to the mod at the time of the crash. using v 0.1.1.
[January 20, 2019 8:39 AM] 48582.651 Error MainLoop.cpp:1035: Exception at tick 75466905: Error while running event SupplyToggle::toggle-supply (ID 111)
[January 20, 2019 8:39 AM] Passed index is out of range
[January 20, 2019 8:39 AM] Passed index is out of range
[January 20, 2019 8:39 AM] 48582.651 Error ServerMultiplayerManager.cpp:96: MultiplayerManager failed: "Error while running event SupplyToggle::toggle-supply (ID 111)
[January 20, 2019 8:39 AM] SupplyToggle/control.lua:52: in function <SupplyToggle/control.lua:6>"
[January 20, 2019 8:39 AM] 48582.651 Info ServerMultiplayerManager.cpp:699: mapTick(75466905) changing state from(InGame) to(Failed)
[January 20, 2019 8:39 AM] SupplyToggle/control.lua:52: in function <SupplyToggle/control.lua:6>
[January 20, 2019 8:39 AM] 48582.652 Info GlobalContext.cpp:696: Waiting for child processes to exit:
[January 20, 2019 8:39 AM] 48583.806 Info ServerMultiplayerManager.cpp:142: Quitting multiplayer connection.