Thanks!
I think I have tracked down all the relevant recipes (https://github.com/wube/factorio-data/blob/master/space-age/prototypes/recipe.lua):
- "cryogenic-science-pack" - 6 fluoroketone-cold fluid units as input, 3 fluoroketone-hot fluid units as byproduct
- "fluoroketone-cooling" - turns 10 fluoroketone-hot fluid units into 10 fluoroketone-cold fluid units.
- "quantum-processor" - has 10 fluoroketone-cold fluid units as input with 5 fluoroketone-hot fluid units byproduct
Looking at these input/output ratios, I think the only sensible option here is for the mod to not change them. Would you agree?
Also, I do not have the Spage Age expansions, would you please help me test this and give feedback?