Super-Cheap Mode


This mod changes the normal prices of recipes and technologies to cheaper ones, allowing for a much faster gameplayer and expansion. Designed for a quick factorio gaming session.

Tweaks
6 days ago
0.16 - 2.0
2.70K

g Fluoroketone

2 months ago

Processing Fluoroketone multiplies it 15 times. I think two recipes are affected. I created a report on your GitHub. Love your mod, thank you!

2 months ago

Thanks for your support and warm feedback!

Is related to some mod, or something from the Space Age expansion?

2 months ago

Oh, it's in the space age expansion. On Aquilo, there's a fluid cooling system.

2 months ago

Thanks!

I think I have tracked down all the relevant recipes (https://github.com/wube/factorio-data/blob/master/space-age/prototypes/recipe.lua):

  • "cryogenic-science-pack" - 6 fluoroketone-cold fluid units as input, 3 fluoroketone-hot fluid units as byproduct
  • "fluoroketone-cooling" - turns 10 fluoroketone-hot fluid units into 10 fluoroketone-cold fluid units.
  • "quantum-processor" - has 10 fluoroketone-cold fluid units as input with 5 fluoroketone-hot fluid units byproduct

Looking at these input/output ratios, I think the only sensible option here is for the mod to not change them. Would you agree?

Also, I do not have the Spage Age expansions, would you please help me test this and give feedback?

6 days ago

I think I fixed it. Try the new version, please.

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