Super-Cheap Mode


This mod changes the normal prices of recipes and technologies to cheaper ones, allowing for a much faster gameplayer and expansion. Designed for a quick factorio gaming session.

Tweaks
7 months ago
0.16 - 2.0
2.91K

g Fluoroketone

10 months ago

Processing Fluoroketone multiplies it 15 times. I think two recipes are affected. I created a report on your GitHub. Love your mod, thank you!

10 months ago

Thanks for your support and warm feedback!

Is related to some mod, or something from the Space Age expansion?

10 months ago

Oh, it's in the space age expansion. On Aquilo, there's a fluid cooling system.

10 months ago

Thanks!

I think I have tracked down all the relevant recipes (https://github.com/wube/factorio-data/blob/master/space-age/prototypes/recipe.lua):

  • "cryogenic-science-pack" - 6 fluoroketone-cold fluid units as input, 3 fluoroketone-hot fluid units as byproduct
  • "fluoroketone-cooling" - turns 10 fluoroketone-hot fluid units into 10 fluoroketone-cold fluid units.
  • "quantum-processor" - has 10 fluoroketone-cold fluid units as input with 5 fluoroketone-hot fluid units byproduct

Looking at these input/output ratios, I think the only sensible option here is for the mod to not change them. Would you agree?

Also, I do not have the Spage Age expansions, would you please help me test this and give feedback?

7 months ago

I think I fixed it. Try the new version, please.

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