0.9.1
Issue in multiplayer that an additional spaceship is spawned ontop of old one (which is stil around but no longer accessable) when a new player joins
use the following script line in chat
deletes all additional ships that are on stage 1
WARNING, 1 spaceship must have completed stage 1 before using this.
DO NOT progress more then 1 ship further then stage 1
/c local surface=game.player.surface for key, entity in pairs(surface.find_entities_filtered({name = "ss-s01"})) do entity.destroy() end
Spaceship spawning on Ore (in general - no collision check)
Inventory Category Name missing -- fixed in further versions.
0.9.0
Fuel Category for tools missing -- fixed in further versions.
Freeplay Starting Game Crash -- fixed in further versions.