Ribbon Maze (fix for 1.1)

by kajacx

The maze itself is destined to be automated. Original mod by H8UL. Fixed for 1.1 by kajacx.

Overhaul
3 years ago
0.18 - 1.1
2.07K

b Crash when loading 17.79 savegame

4 years ago
(updated 4 years ago)

Thanks for updating this to .18! When loading my savegame from 17.79 that used the old Ribbon Maze mod I get the following error. Starting a new game has no issues though. Currently using 18.30, haven't played since 17.79 though.

EDIT: I should clarify, it doesn't actually crash the game but does fail to load the save, I choose a poor title for the thread and can't edit it now.


The mod Ribbon Maze (fix for 0.18) (0.8.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RibbonMaze018::on_init()
Force already exists
stack traceback:
RibbonMaze018/control/maze-control.lua:769: in function <RibbonMaze018/control/maze-control.lua:764>
stack traceback:
[C]: in function 'create_force'
RibbonMaze018/control/maze-control.lua:769: in function <RibbonMaze018/control/maze-control.lua:764>

4 years ago

Hello and sorry, I forgot to enable notification emails (again).

I made a new version that should fix the problem, if that fails, try setting terraformingPrototypesEnabled to false in the config.

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