Hi can you add the option to configure the area of effect for the maze artillery shell, e.g.
1x1 block (which it is already does)
2x2
3x3
etc
Additionally would be nice if this could also be randomized (simulated maze wall density, Or depth of hole if you prefer) obviously i understand that this would be difficult to balance properly.
For additional balance the ability to toggle the cost of the shells based on what size is selected. eg.
1x1 (base cost)
2x2 4 times the cost
3x3 9 times the cost
Or a different option would be to add a research to the tree to increase the area of effect of these shells.
Thanks for developing this mod, Me and my friends are enjoying it.