Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
19 days ago
1.1 - 2.0
40.1K
Enemies
Direction:
This mod 12 From other mods 47
Dependency types:
Default 20 Required 15 Conflict 1 Optional 17 Hidden 14
Sort by:
Default Type Name Version Downloads
Dependant 34.1K
hmm-c-enemies >= 1.6.2 3.95K
kras_W2 602
WildNight >= 1.6.2 491
xboxxxxd_modpack 231
N-militarypack 212
Floki_mod_pack >= 1.7.0 26
!
RampantFixedNoDeathLandfill 301
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all-the-overhaul-modpack 6.82K
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modpack_se_k2_bz_248k 6.57K
?
rampant-creep-fix >= 1.0.6 6.02K
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Any_Japanise_Pack 2.68K
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AngryBiters >= 1.7.4 1.82K
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clean-console >= 1.5.3 1.48K
?
AdeptusRiftbreaker 1.39K
?
xenos-oppression-ultimate-pack >= 1.8.2 911
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Hive_Mind_MitchPlay_Beta >= 1.3.6 322
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TRF-turret-priority-filter 195
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Vanilla_Plus 62
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military-modpack 34
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CapResistance 15
Last dependency data update: 6 hours ago (for v2.01.00)