Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.0
47.4K
Enemies
Direction:
This mod 12 From other mods 52
Dependency types:
Default 25 Required 18 Conflict 1 Optional 20 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 41.7K
hmm-c-enemies >= 1.6.2 3.96K
stellar-horizons-hard >= 2.02.01 1.48K
kras_W2 610
WildNight >= 1.6.2 493
xboxxxxd_modpack 233
RampantTargetPrioityCompatibilityFix >= 2.0 223
N-militarypack 214
ftnl-hardtorio 53
Floki_mod_pack >= 1.7.0 27
!
RampantFixedNoDeathLandfill 308
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all-the-overhaul-modpack 7.51K
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modpack_se_k2_bz_248k 6.64K
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Power-Armour-Replacer >= 1.9.7 6.17K
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rampant-creep-fix >= 1.0.6 6.04K
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AngryBiters >= 1.7.4 1.82K
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AdeptusRiftbreaker 1.73K
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clean-console >= 1.5.3 1.49K
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Rocs-Hardcore-Nauvis 1.12K
?
xenos-oppression-ultimate-pack >= 1.8.2 920
?
Hive_Mind_MitchPlay_Beta >= 1.3.6 338
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TRF-turret-priority-filter 204
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Vanilla_Plus 64
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military-modpack 49
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CapResistance 33
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KERUTAKA_Japanese_localization_mod 16
Last dependency data update: 20 hours ago (for v2.02.04)