Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
12 days ago
1.1
27.8K
Enemies
Direction:
This mod 9 From other mods 33
Dependency types:
Default 29 Required 15 Conflict 1 Optional 13 Hidden 4
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Default Type Name Version Downloads
Dependant 29.8K
hmm-c-enemies >= 1.6.2 3.52K
kras_W2 557
WildNight >= 1.6.2 456
nach0_modpack_compat 365
apm_bob_rework_ldinc >= 1.7.5 259
N-militarypack 204
xboxxxxd_modpack 188
Blood-N-Wine-Factorio-Edition >= 1.7.1 125
JALOM 67
mabik_full_pack = 1.7.5 62
dj_mp_extreme >= 1.6.2 59
all-the-modportal 48
INSANEMODE 35
Floki_mod_pack >= 1.7.0 22
mein-mod-pag 15
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RampantFixedNoDeathLandfill 24
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rampant-creep-fix >= 1.0.6 5.69K
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modpack_se_k2_bz_248k 5.08K
?
all-the-overhaul-modpack 5.00K
?
AngryBiters >= 1.7.4 1.69K
?
clean-console >= 1.5.3 1.42K
?
Power-Armour-Replacer >= 1.9.7 1.31K
?
Alien-Chaos-modpack 1.15K
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Extended-Laser-Turrets 923
?
xenos-oppression-ultimate-pack >= 1.8.2 683
?
Any_Japanise_Pack >= 1.8.4 662
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better 107
?
better_start 59
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Vanilla_Plus 50
Last dependency data update: 2 hours ago (for v1.9.9)