A mod for other mods to use to protect them from bad script.raise_event calls (with game events), and applies event filters on them when defined. This mod can cause mods using it to slow down if any mod uses script.raise_event.
Are there changes which have not been released yet (seen in the link below) and you'd like me to release them? Just let me know in this thread :) https://github.com/JanSharp/EventDataValidatorGenerator/blob/master/FactorioEventDataValidator/Lua/changelog.txt