Rail Signal Deconstruction Lag Fix deprecated

by Kano96

Reduces lag when deconstructing rail signals on a map with lots of trains by switching them to manual for one tick.

Utilities
2 years ago
1.1
25

i desync potential

2 years ago

This mod can cause desync in multiplayer. Please use the global table (see https://lua-api.factorio.com/latest/Global.html ) for storing data surviving between multiple ticks so it's save-load safe.

I know this was intended mainly for Mukkie's SP playthrough but someone can download this and get a desync in MP.

2 years ago

Thanks for the heads up, I thought it wouldn't be an issue since the table is filled and cleared in the same tick. This whole idea was a long shot anyways and it doesn't seem to help, so I'm marking it as deprecated.

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