Doesn't look like it, also, this version doesn't work because they copied everything, removed the changelog and the info.json … But I might be mistaken and the changes are so small that I still haven't seen them.
Using meld to compare this mod with the original, I've found that it changes the maximum_value of the settings "charxpmod_xp_maxlevel" (200 --> 900000000), "charxpmod_xp_maxlevel_ability" (30 --> 30000), and "charxpmod_xp_multiplier_bonus" (100 --> 100000).
Edit: Just found out that there are much more directories that are not properly linked and they are all named after MFerraris's mod.
No surprise as there are no changes other than the mod name and some setting values! The root directory for graphics etc. still is "__RPGsystem__"
, it hasn't been updated to the name of this mod, so it may work if you are using both the original mod and this one together (the new settings may be overwritten, depending on which mod is loaded first).
@barutox28p: Rather than copying the original mod completely, add a dependency on it:
"dependencies": ["base >= 1.1.0", "RPGsystem"],
Then add a file settings-update.lua and change RPGsystem's settings. As it is now, your complete mod could be condensed to just info.json, settings-updates.lua, and changelog.txt. In its current form, you've just stolen MFerrari's work without even giving any credit! The least thing you should have done is to ADD your name to the author field instead of removing the original author completely:
"author": "MFerrari, barutox28p",
(If you remove everything but info.json and settings-updates.lua, this mod would truly be your own, so giving credit in the "author" field of info.json wouldn't be necessary.)