Quicksave


This mod adds a quicksave-key (F6 by default) which saves the game to '_autosave-quick<nr>'. By default the number rotates between 1 and 3 similar to the built-in autosave-feature. This can be changed in the Mod settings. It is also possible to set a name there.

Utilities
3 years ago
0.17 - 1.1
2.60K

i Custom names and Any number

4 years ago

Custom names for quick save in this session.
My saves always have a clear name to quickly understand which game I am running, they are also numbered. It would be convenient to be able to make quick save for each specific game with a specific name.

Any number of saves and without overwriting.
I often change mods and do a lot of saving (> 1000), it would be useful to be able to do as many as you want without overwriting

4 years ago
(updated 4 years ago)

Hello, thank you for the suggestions,

Custom names for quick save in this session.

I also thought a little bit about possible naming scheme for the saves.
One limitation that comes from the api is that they all start with _autosave.
For the rest of the name it would be possible to include a session name.
But I would need a way to get the name of the session.
As I'm new to modding I haven't looked into GUIs or Mod settings.
If I find the time to do so, I will include it.

Any number of saves and without overwriting.

Similar to the above case, this would probably go into Mod settings.
I chose the 3 to mimic the three autosaves of the normal game.
Once I know how the Mod settings work, this should be fairly easy to accomplish.

4 years ago

I looked into how to use Mod settings and got it working.
There is now a option for the maximal number of saves and a checkbox to disable this limitation entirely.

Another option there is to set a name for the saves.
This is most useful, when the option "Use different mod settings per save" is activated in Other settings.
Otherwise the name is shared for all saves.

Ideally I think a box should open on the first quicksave and ask for a name.
While the current solution is not ideal it is also possible to change Mod settings from the "New game"-menu.

Thank you again for the suggestion,
(but don't expect me to implement others equally fast ;-)

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