Quicksave Reloaded

by Dannyps

This mod adds a quicksave-key (F6 by default) which saves the game to '_autosave-quick<nr>'. By default the number rotates between 1 and 3 similar to the built-in autosave-feature. This can be changed in the Mod settings. It is also possible to set a name for the save there.

Utilities
an hour ago
2.1
0
Owner:
Dannyps
Source:
https://github.com/Dannyps/factorio-quicksave
Homepage:
https://github.com/Dannyps/factorio-quicksave
License:
The Unlicense (Public Domain)
Created:
an hour ago
Latest Version:
0.5.1 (an hour ago)
Factorio version:
2.1
Downloaded by:
0 users

Press F6 to save the game instantly, without opening the menu.

Quicksaves are written to _autosave-quick1, _autosave-quick2 and _autosave-quick3, and then start again at 1, overwriting the oldest. This is the same rotation the built-in autosave uses.

Settings

All settings are under Settings → Mod settings → Map.

  • Quicksave name: adds a name to the save files, which become _autosave-quick-<name><nr>. Most useful with Use different mod settings per save turned on in Settings → Other, so each save gets its own quicksave files.
  • Maximal number of quicksaves: how many slots to rotate through before overwriting the first one again. Default 3.
  • Unlimited quicksaves: never overwrite. Every quicksave gets a new number.

The key can be changed under Settings → Controls → Mods.

Multiplayer

Only admins can quicksave. The save is written on the server, like a normal autosave.

About this version

This is a continuation of Quicksave by dandi345, which stopped at Factorio 2.0. The code is unchanged. This version is marked compatible with Factorio 2.1 and has a new thumbnail.

Source and issues: https://github.com/Dannyps/factorio-quicksave

Released into the public domain under the Unlicense, like the original.