PyCoal Touched By an Angel (Dark's version) deprecated


Patched version to fix a few issues until the official rework is done.

Tweaks
4 years ago
0.18
9

b [Fixed] Crash when Bob's Power is missing

4 years ago
(updated 4 years ago)

https://yadi.sk/i/pmyQTsCbiP2xcw
Something linked with bob's power mod
When i played on 0.17 version with py mods + bob's mods i could play without pycoaltbaa - but in 0.18 all goes strange and weird

4 years ago

Does it work when you add the mod "Bob's Power"?

4 years ago

Yes PY mods + bob's assembly + bob's power is working
But i don't need bob's power bcuz bob's power overwrites fuel values of py mods to another values

So big wish - can u or someone write script to prevent overwriting of fuel values from bob's mods when py mods added

I just need only bob's assembly for most part

4 years ago

I uploaded a fix. Please report back if it works.

4 years ago

Yeah big thanks for quick fix
Can ask to make canceling fuel overwriting - it'll be very cool to use bob's advanced electric poles and substantinons from Bob's Power mod

4 years ago

What overwriting exactly? Which items/fluids are affected? I don't think we can stop Bob's Power from overwriting, but we can reset the values afterwards...

4 years ago
(updated 4 years ago)

I told about fluid fuel values
There're many many flammable fluids from py mods - is lazy for me to give the entire list of flammable liquids because it is long
I don't played with bob's mods for may time so i didn't know about bobs' system
Pls just launch py mod with bob's power and then without bob's power and look at fuel values with special py menu - it has special button on top of screen

we can reset the values afterwards...
What this means?

4 years ago

I mean, overwriting the values again, so they're right.

4 years ago

If it will work correctly when using pycoaltbaa(dark-version)+py+bob's it'll be awesome =)

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