Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
1 year, 5 months ago
1.1
1.08K
Power
Direction:
This mod 29 From other mods 10
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 382K
base >= 1.1.0 -
Geothermal 27.8K
RealisticFusionPower 28.8K
?
RealisticReactorGlow 8.82K
?
RealisticUranium 555
?
Realistic_Heat_Glow 23.2K
Reasonable_Wind_Turbine 2.74K
HydroelectricPower 10.7K
?
HydrogenFuel 938
burner-power-progression 5.51K
?
Command_and_Conquer_Low_Power_Alerts-116 1.30K
?
dirty_power 684
?
FluidicPower 1.77K
?
No_Power_Icons 1.01K
power-grid-comb 64.7K
power-priority 2.72K
PowerPlusPowerMeter 3.11K
thermal-solar-power 9.70K
TurbinePriority 1.73K
KS_Power 107K
?
Kux-PowerPoles 2.06K
?
noelectricpolehitbox 1.35K
RITEG 3.25K
?
turbinesplusplus 2.89K
cryogenic-storage 1.89K
EnhancedGridEnergyStores 4.28K
?
NuclearRebalance 2.10K
solar-sails 1.48K
PlutoniumEnergy 59.6K
Last dependency data update: 23 hours ago (for v0.0.2)