Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
2 years ago
1.1
1.09K
Power
Direction:
This mod 29 From other mods 10
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 416K
KS_Power 116K
power-grid-comb 71.1K
PlutoniumEnergy 69.2K
RealisticFusionPower 29.3K
Geothermal 28.4K
?
Realistic_Heat_Glow 23.6K
?
RealisticReactorGlow 12.1K
HydroelectricPower 10.8K
thermal-solar-power 9.79K
burner-power-progression 5.59K
EnhancedGridEnergyStores 4.36K
RITEG 4.32K
?
Kux-PowerPoles 3.30K
PowerPlusPowerMeter 3.15K
?
turbinesplusplus 2.94K
power-priority 2.77K
Reasonable_Wind_Turbine 2.77K
?
NuclearRebalance 2.14K
TurbinePriority 2.08K
cryogenic-storage 1.93K
?
FluidicPower 1.79K
?
Command_and_Conquer_Low_Power_Alerts-116 1.58K
?
No_Power_Icons 1.56K
solar-sails 1.52K
?
noelectricpolehitbox 1.37K
?
HydrogenFuel 952
?
dirty_power 703
?
RealisticUranium 561
base >= 1.1.0 -
Last dependency data update: 20 hours ago (for v0.0.2)