Power Production (Modpack)


A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.

Mod packs
1 year, 10 days ago
1.1
975
Power
Direction:
This mod 29 From other mods 2
Dependency types:
Default 29 Required 17 Conflict 0 Optional 12 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 349K
KS_Power 98.5K
power-grid-comb 57.3K
PlutoniumEnergy 54.0K
RealisticFusionPower 26.7K
Geothermal 25.7K
?
Realistic_Heat_Glow 21.0K
HydroelectricPower 10.1K
thermal-solar-power 9.26K
?
RealisticReactorGlow 8.01K
burner-power-progression 5.15K
EnhancedGridEnergyStores 3.98K
RITEG 2.99K
PowerPlusPowerMeter 2.86K
?
turbinesplusplus 2.69K
Reasonable_Wind_Turbine 2.58K
power-priority 2.45K
?
Kux-PowerPoles 1.93K
?
NuclearRebalance 1.91K
cryogenic-storage 1.75K
?
FluidicPower 1.61K
TurbinePriority 1.57K
?
noelectricpolehitbox 1.28K
solar-sails 1.24K
?
Command_and_Conquer_Low_Power_Alerts-116 1.21K
?
HydrogenFuel 896
?
No_Power_Icons 828
?
dirty_power 534
?
RealisticUranium 523
base >= 1.1.0 -
Last dependency data update: 14 hours ago (for v0.0.2)