Pollution Solutions Fix


This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.

3 years ago
1.1
2.29K

g Details about the mod?

2 years ago

Hello

I tried out this mod and it looks like a mechanic that really is worth playing with. But the information on what the pollution collector is doing is very limited.
Only information in the tooltip is that it has 1k storage volume.
Could you kindly update the tooltip to to show more details, such as:
Collection rate of each collector?
Range of each collector?
Do they stack for pollution dense areas or do you need to build a network of them to catch the pollution before it escapes too far?

I am sure there are many other pieces of information that I haven't thought of which would be helpful to have.

Thanks for making the mod :)

2 years ago

Hello. Area of collection you can see on you map with pollution filter on (on polluted area of course). Rate you can find in mod options. But i can tell you it's really fast at default. More pollution - the faster collector fills up.
And read the credits, i just ported this mod.

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