Picker Inventory Tools

by Nexela

Quick Inventory filtering and sorting

2 years ago
0.17 - 1.1
9.68K

b chance of instant desync on multiplayer join

5 years ago

sometimes when joining, after the last update, I get this on the joining players console (but not on the server) fcollowed by a desync:

185.083 Info GameActionHandler.cpp:4091: UpdateTick (17755584) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
185.703 Script @stdlib/stdlib/core.lua:44: PickerInventoryTools/scripts/auto-deconstruct.lua:36: attempt to index upvalue 'Entity' (a nil value)
185.729 Script @stdlib/stdlib/core.lua:44: PickerInventoryTools/scripts/auto-deconstruct.lua:36: attempt to index upvalue 'Entity' (a nil value)
185.746 Error GameActionHandler.cpp:2947: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(17755600) serverCRC(2668937440) localCRC(2755624672)
185.747 Info ClientMultiplayerManager.cpp:592: UpdateTick(17755601) changing state from(InGame) to(DesyncedWaitingForMap)

5 years ago

Wellllllll. Hmmmmmmm I didn't think that one through fully

5 years ago

Just for the record, this seems to have been fixed looong ago. Thanks once more :)

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