Shortwave mod have two separate entity:
-The I/O ( where we connect the circuit wire), in a sense, this is kinda a hidden electric pole.
-The radio knob (where we can put the radio channel), this is the "real" entity; where if we want to deconstruct the entity, we select this radio button yellow rectangle.
If i use picker dollies on the radio knob, it didn't recognize the I/O as part of the entity.
Thus it will only move the radio knob, but left out the I/O port.
So, (if it's possible) can you add support so it can recognize these two entity as inseparable entity?