Automatically build mining outposts. Dependencies: PlannerCore
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Planner will glitch out and not place correctly when too many trees on patch. Possibly a new tool to scan a patch and mark trees on it for deconstruction beforehand? (Maybe get the ore scanning method from YARM)
I know it has been ages, but have you got the map that caused problems?