Configurable fade away times for various corpse entities (like biters, tree stumps, destroyed buildings).
Small changes concerning balance, gameplay, or graphics.
< local biter_corspes = { -- 60 * 60 * 15 "-biter-", "-spawner-", "-spitter-", "-spiter-", -- Blame McGuten "-worm-", }
haha!
¯\_(ツ)_/¯