Thank you. The most difficult part was to optimize the algorithm so the script execution time won't block the game, even though it scans all trees in the game. I'm satisfied with the result and appreciate you liked it.
By the way, I play Bio-Industries mod too. In fact, it partly inspired me to write this mod. These mods coexist in my game nicely :)
Your idea of dying trees is interesting, since my mod currently adds trees but never removes, so the game will be eventually full of trees. I'd like to examine if it works without breaking performance.