Mushroom Cloud 2


Enhanced nuclear explosions with mushroom cloud graphics, dynamic multi-layer lighting, distance-based sound effects, and optional radiation damage. Now compatible with 12+ nuclear mods. Ported from Factorio 1.x.

Tweaks
a month ago
2.0 - 2.1
749

g [Added] Do you support the ModMash Splinter, Boom (light fork) and ModMash Splinter, Explosive Water mods?

2 months ago
(updated 2 months ago)

Hello! Can you add support for these two mods?

https://mods.factorio.com/mod/modmashsplinterexplosivewater
data.raw["projectile"]["deepwater-explosive"],

https://mods.factorio.com/mod/modmashsplinterboom_light_fork
data.raw["land-mine"]["thermonuclear-land-mine"],
data.raw["land-mine"]["nuclear-land-mine"],

https://mods.factorio.com/mod/My_add_pack_updated
data.raw["artillery-projectile"]["thermonuclear-artillery-projectile"],
data.raw["projectile"]["thermonuclear-rocket"],

a month ago

Sure, I'll get them added.

a month ago

I've added support for "ModMash Splinter, Explosive Water" and "ModMash Splinter, Boom (light fork)".

However, I didn't find nuclear prototypes within "All kinds of things (updated)" to add additional support for.

a month ago

Hello! Thank you so much! You didn't find the prototypes in my mod because I hadn't yet posted the latest updated versions of my mods.

I did that today. The prototypes are all fine now.

New response