Mushroom Cloud 2.0


Enhanced nuclear explosions with mushroom cloud graphics, dynamic multi-layer lighting, distance-based sound effects, and optional radiation damage. Now compatible with 12+ nuclear mods. Ported from Factorio 1.x.

Tweaks
a month ago
2.0
231

b [Fixed] Error with Ion Cannon

a month ago
(updated a month ago)

Hi there! Looking forward to trying this out, but I ran into an error:

Failed to load mods: MushroomCloud2/prototypes/ground_zero.lua:297: attempt to index field 'action_delivery' (a nil value)
stack traceback:
MushroomCloud2/prototypes/ground_zero.lua:297: in main chunk
[C]: in function 'require'
MushroomCloud2/data-updates.lua:3: in main chunk

I was able to isolate this to a conflict with the Ion Cannon mod: https://mods.factorio.com/mod/Kux-OrbitalIonCannon

Factorio 2.0.72
Mushroom Cloud 2.0 (2.0)
Orbital Ion Cannon (Space Age Edition) (3.8.14)

No other mods enabled (well, quality/space age/elevated rails are).

Thanks!

a month ago

Thanks for the bug report. I've fixed the issue and confirmed the mod loads with Ion Cannons firing correctly.

a month ago

Amaze, thank you for the speedy fix!

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