MSP - 30 new Science Packs


--DISCLAIMER: I did not create this mod I just increased the factorio version and added a fix mod-- Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled or have their output levels tweaked. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.

2 years ago
1.1
3.60K

b Ore Science Multiplier

2 years ago

I've changed all the science pack results and Ore Science doesn't change from the default 5. It saves in the config, but when loading into a save it always outputs 5 when crafted. However, setting Ore Science to 0 does remove it from the tech tree.

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