Mining Space Industries II


Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and investigate something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?

Scenarios
3 months ago
1.0 - 1.1
8.24K

b Crash upgrading from MSI to MSI 2

3 years ago

I switched from existing save with MSI 1 to MSI 2 since you are actively working on that and we're stuck now with MSI 1 due to the surface bug. But this caused a crash as well while loading the save:

The mod Mining Space Industries II (0.1.6) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Mining-Space-Industries-II::on_configuration_changed
Mining-Space-Industries-II/control.lua:645: attempt to index field '?' (a nil value)
stack traceback:
Mining-Space-Industries-II/control.lua:645: in function 'update_force_settings'
Mining-Space-Industries-II/control.lua:695: in function 'update_all_forces_settings'
Mining-Space-Industries-II/control.lua:127: in function <Mining-Space-Industries-II/control.lua:124>

Running with
- Space Exploration: 0.4.51
- AAI Industry: 0.4.2.3
- AAI Signal Transmission: 0.3.22
- Advanced Solar & Accumulator 1.1.0
- Alien Biomes: 0.5.8
- Base mod 1.0
- Grapplin Gun 0.2.6
- Informatron 0.1.14
- Jetpack 0.1.25
- MSI 1.0.96 -----> Switched to MSI II 0.1.6
- Nice Try Train: 1.4.3
- Omega Drill: 0.2.1
- Portal 0.6.1
- Robot Attrition: 0.4.5
- RPG System 1.0.51
- Schall Tank Platoon: 1.0.3.
- Space Exploration Graphics: 0.4.4
- Space Exploration HR Graphics: 0.4.1
- Space Exploration Post Process: 0.4.10

3 years ago

It wont work. Msi 2 is a new mod, a new adventure. Its for a new game only

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