Mine Planner deprecated

by bob809

This mod has been renamed to Outpost Planner. Please download that mod to receive updates.

Utilities
7 years ago
0.15.0
6

g missing power pole and belts

7 years ago

there are always some power poles and belts that are not being placed which leads to some of the miners not working.
i have to place the missing poles and belts manually.

7 years ago

Hi, would you mind uploading your save file and sending me a link, then I'll try and get it fixed.

7 years ago
(updated 7 years ago)

is it working fine on your PC?
i dont really get why you need my save file but sure, i will upload it :)
here is the save file: https://ufile.io/2nfp6
and here is the mod list: http://imgur.com/a/OFNe1

later i will upload a screen shot of the bug. (edit: http://imgur.com/a/rm81a)

7 years ago

You're actually using a different mod with a very similar name (Miner Planner, not 'Mine Planner'), that's my fault for picking such a similar name, I should have checked again before publishing the mod (Miner Planner didn't exist when I started making this mod).

You can either show the bug to MtPOI and ask him to fix it, or start using my mod, it looks like they do pretty much the same thing. I don't think you can actually change the name of mods on this website, but I think I'll upload it again with a different name.

7 years ago
(updated 7 years ago)

Oh, wow lol thats odd :)

i tried your mod and i like the way it works much better, also there are no missing poles/belts and all the belts get arranged nicely.

the issue is that its using small poles and yellow belts.
i mean, if its aimed for late game, why not use blue belts and medium poles/stations?
or at least give us the option to choose from the mod settings.(while in game: ESC->OPTIONS->MODS)

i just noticed, it dosent work with uranium.
its like the mod detects that there are uranium ores (red squares around the ores) but it wont build drills and a message will pop up:"no ore found in selected area"

7 years ago

There should be a little button in the top corner 'MP', that lets you change belts/miners/poles. It's a bit confusing to use (I'm not good at UI design), but I'll work on making it better.

I must admit I haven't finished a 0.15 play-through yet, so I didn't know how to set up miners for Uranium. Looking now it seems like the same arrangement of miners would work fine, maybe with some pipes on the end, I'll take another look tomorrow. I've renamed it to Outpost Planner, so any updates will go there.

7 years ago

yes, belts should have same arrangement and pipes will be great.

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