Item Collectors deprecated


A chest that picks up items on the ground.

Utilities
7 years ago
0.13 - 0.14
9

g Improved optimization?

7 years ago

In a messy area (like a high kill area in mods where enemies drop lots of artifacts, such as Bob's mods), this mod uses between 1-4 ms of the 16 ms of CPU time that the game has available to update each frame. I know it doesn't sound like much, but that's really, really immense. For context, that's 10 times as much as the cpu time used by my entire electric network on a rather massive map. Is there any way to optimize it so that it only uses as much processing as it absolutely needs? I'm not great at modding, but is there some way to have it only calculate a small amount every few seconds? It only picks an item up about once every second or so.

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