Infinite Resources - Normal Yields (with optional depletion)


An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.

Tweaks
7 months ago
1.1
20.7K
Mining

g [resolved] Resource Normal: Max 1000?

9 months ago

The maximum for the "Resource Normal" is 1000, which means that for every 10 mining operations ore richness will decrease by 1%. I wanted to set the value to 2500, making every 25 mining operations decrease the richness by 1%. Is this something that is technically possible in the base mod, or something that would crash? If not, should the settings limit the normal to that amount?

9 months ago
(updated 9 months ago)

Honestly, I don't remember anymore why I set it to that. Probably a combination of not knowing the affect of allowing too high of a value (I didn't research at the time the max allowed value for those in the actual entity) and arbitrarily thinking that no one really needed a depletion rate slower than that.

I'll look into it at some point and do some testing and maybe even change the way the whole thing works. In the meantime, feel free to comment out or delete that maximum_value line from the settings file for that.

7 months ago

Check out version 0.0.7. Should be able to up to (about) 42,949,672 or 42,949,673 mining operations per 1% now if you really want. ;)

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