Really excited to see improvements on Black Market, great work on this so far! The multiplier based on relative research tier is the biggest selling point for me, the buy/sell differential is also really big.
1) The buy/sell differential is also a little confusing, the "gun" category for example is 135/120? This means guns cost 135% of a base price and sell for 120% of a base price, but is there a reason for not normalizing it to 100? Can these be adjustable, especially as far as disabling an item or category?
2) 3600 is the default refresh interval, 18000 is the max, but changing doesn't seem to affect it, it's always every couple of seconds for me.
3) The combinator method works fine, but I don't understand the difference between a Fill Order and Autobuy, and I don't even really want the option to buy directly to my inventory. Might be some opportunity for streamlining this a la Black Market.
4) Factory vs Player money completely lost me. Money comes and goes, sometimes the factory side would lose money from my sale, and I can transfer between and I have no idea how or why. This made it impossible to tell basic info e.g. what I earned from a sale.
5) I would rather see a Buy Price per Unit and Sell Price per Unit when selecting an item, rather than Price per Unit and Price per Second for buy or sell side depending on which box I was in.
This is awesome work, like I said before I'm extremely excited to find this and I hope it does really well. Other than the above issues everything worked great, keep up the great work and thanks.