Adds context aware quick select for filter inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Is it possible to include the filters on ghosts entities?
It does work on most ghosts: Inserters, chests, etc...
Seems like it doesn't work well on splitters for some reason.
Any other ghosts (other than splitters and loaders) that don't work?
Most ghost should be working now