FasterStart


A starter kit with a simple modular armor with a simple fission reactor, simple exoskeleton, night vision, roboport and 10 tech construction robots (no energy consumption).

Utilities
4 months ago
0.15 - 2.1
109K

g [Closed] Roboport is disappearing when I drive!

10 months ago

Hello! I have updated all mods, and am using FasterStart 2.0.3

I started a new game for 2026, and when I finally made my car, imagine my surprise when as soon as I drive off, the personal roboport disappears from my suit!

It's not based on when I do it or if the Roboport area is active or not, but as soon as I drive off, if I have the personal roboport in the suit and the suit is on my body, the roboport disappears.

Using console cheats to give me roboports, it does not happen when I have a power armor mk2 and either personal roboports mk1 or mk2.

It DOES happen if I cheat in a personal roboport mk 1 and replace the original roboport mk1 with it in the mod's suit. Cannot insert a mk2 into the mod's suit.

Obviously the workaround is to take the suit off whenever I get into the car, but I know I'm going to slip up before I can make personal roboports on my own.

10 months ago

I can't reproduce the error. Everything works fine for me.
Which mods do you have installed?
You can't install other modules in the 'Mod Armor'.

10 months ago

Ah, looking at the other mods, I have one called "Stop that, silly robot!" (Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.) Disabling it saves the roboport. I'll post this on the thread for that mod.

This thread has been locked.