Factorissimo2 Playthrough compatfix-notnotmelon

by Lolappa

Start the game inside of a Factorissimo2 factory. No escape from the factory now!

Scenarios
5 months ago
1.1
889

b Bob's mod family incompatibility

8 months ago

Compatibility issue with https://mods.factorio.com/mod/bobplates and https://mods.factorio.com/mod/boblogistics
When "Bob's Metals, Chemicals and Intermediates" AND "Bob's Logistics mod" are enabled, there's a following error when loading the game:

Failed to load mods: Error in assignID: technology with name 'f2pl-belt-transport-belt' does not exist.
Source: f2pl-belt-basic-transport-belt (technology)

Mods to be disabled:
Factorissimo2-Playthrough-notnotmelon-compatfix (1.2.1)

Every combination of 2 out of 3 (plus dependencies) mods works, but all together they do not.

Notes:
1. Error seems to be derived from original Factorissimo2 Playthrough, since same error popped up there. Already reported.
2. Bob's mod family team claims the problem to be with Factorissimo2 Playthrough

8 months ago

Should be fixed with the new patch.

8 months ago
(updated 8 months ago)

Yep, seems to be working now. Thank you very much!

Edit:
Error while running event Factorissimo2-Playthrough-notnotmelon-compatfix:on_research_finished (ID 18)
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:322: attempt to index field '?' (a nil value)
stack traceback:
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:322: in function 'handler'
core/lualib/event_handler.lua:47: in function
<core/lualib/event_handler.lua:45>

Error appears at completing the research 'Extra ground-water'

Happend at loaded somewhat progressed base without the mod "Bob's Metals, Chemicals and Intermediates" and confirmed at a new playthrough with just the mods mentioned, plus dependencies.
Also might be trouble since there's both "vanilla" research "Extra Water" and Bob's "Extra ground-water" avaliable at the research tree

Edit 2:
Same error with researching "Extra lithia-water".
Also, there's no Bob's "Lithia water" as a factory resource input to begin with.

Also now disabling "Bob's Metals, Chemicals and Intermediates" but leaving "Bob's Ores" returns error on loading saved or new game:

Error while running event Factorissimo2-Playthrough-notnotmelon-compatfix::on_init()
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:342: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C] in function 'pairs'
...imo2-Playthrough-notnotmelon-compatfix__/scripts/gui.lua:342: in function 'on_init'
core/lualib/event_handler.lua:69: in function
<core/lualib/event_handler.lua:64>

7 months ago

Should be patched in the latest patch. The issue was that the ground water or lithia water never got added to the available items. The mod change issue was caused by gem ore having no products.

7 months ago
(updated 7 months ago)

On the first look seems to work. Will test out and report later.
Thanks for the awesome job supporting the mod!

Edit: Up to blue science, and everything work fine. Thanks again!

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