Factorissimo


Adds factory buildings you can walk into and build parts of your factory inside. This mod will not be updated for Factorio 0.15! Get Factorissimo2 instead, it's much better.

6 years ago
0.13.0 - 0.14
41

g Tier 2 building please!

7 years ago

I love this mod, but have really hit the limits of what I think can be done with it in its current stage. Take a look at these threads.

https://www.reddit.com/r/factorio/comments/52wjhu/here_are_some_of_my_favourite_original/

https://www.reddit.com/r/factorio/comments/531hjx/after_my_post_yesterday_i_was_asked_about_a/

I think this mod would really benefit from a tier 2 building, one that is just 4 tiles bigger in both directions, which would allow for much more versatility. Blue science required, double resource cost or something, same footprint but blue colour.

7 years ago

I also hit this limit and decided to look into a next tier factory, at this stage i have got medium factories (8x8) with 6 connections per side

If there is enough interest ill look at tidying it up, making another tier research and sending the author a merge request

7 years ago

I've put off adding a second tier for so long because I'm working on Factorissimo 2, a complete rewrite that does a bunch of things much better (connection settings, chest connections, factory settings, icon overlays, item symbols, item names). It will release with 3 tiers of factory building. Just a bit more patience please!

7 years ago

If you do tier 2 please make sure that there is a way to increase the power output since that is my only limitation from having four blue belts of plate leaving a factory; and it really puts a limit into how recursive you can be

7 years ago

you can ignore my message i found how to config that

7 years ago

I've put off adding a second tier for so long because I'm working on Factorissimo 2, a complete rewrite that does a bunch of things much better (connection settings, chest connections, factory settings, icon overlays, item symbols, item names). It will release with 3 tiers of factory building. Just a bit more patience please!

While you're rewriting it, are you planning to switch away from roboports for the buildings? I've been doing some experimenting since I saw the robot issues in Arumba & Steejo's campaign on youtube, and have had encouraging results (although I may be going a bit far). Take a look: http://steamcommunity.com/sharedfiles/filedetails/?id=787280202

7 years ago

News of a 2.0 has my interest peaked. I shall be patient :)