Serene... how far did you get with that?
I've just made my own implementation of Factorissimo + Circuits, using constant combinators in pairs to pass the data around.
It works perfectly, with signals propagated every tick, and I made 2 variants of the small-factory, one with a single pair of interfaces, and one with 4 pairs of interfaces. The only problem I have found is that actually sending signals through these things eats up performance... I didn't see an FPS drop in my tiny little test but I did see Factorissimo eating up thousands of microseconds just for one factory! I expect it to run like an absolute dog in real applications.
I could post it but I don't want to tread on anyone's toes, and I'd rather figure out a way to make it into it's own mod requiring Factorissimo as a prerequisite.