Hello sandro,
I would like to ask you about compatibility of this mod with mod Omnimatter.
I am having pretty extensive modpack, containing full Bobs, Angels, MadClowns, Pyanodons, AAI Industry, More Science, SpaceX, Expanded rocket payloads and some of other stuff, which shouldnt be relevant. Adding Omnimatter to the mix makes requirement for your mod to be disabled for game startup, but the original mod (ERP) isnt "compaining" at all.
Are you aware of this, are you interested in looking into it, provide I send you more info? (modlist, factorio-current, mod settings, screen of error notice).
Final note: Still on 0.16, not planning 0.17.
Thanks a lot, regards, Delanii