Delete chunks which contain no player entities, configurable chunk radius & paving detection
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Set manually chunk to be regenerated or not. Keep areas with enemies because it evolve and multiply, so for keep the game fair
Chucks will not regenerate until revisited by a player. If a deleted area has a generated enemy base, it will regenerate with the chunk. Enemy bases from spread will not.