Coppermine's Bob's module rebalancing


A number of tweaks to Bob's modules intended to rebalance them to more reasonable capabilities and make more of the available options relevant. Overall, modules and beacons are both made more expensive and less effective. See mod settings for more details on the changes, which can be enabled individually. Some graphics derived from those of Bob's mods by bobingabout and Aonova.

3 years ago
0.15 - 1.1
814

b [FIXED] Bug

6 years ago

I added a workaround and pushed a new version. But I don't understand how you could have hit that issue, so I'm not sure if it will really fix it. If you'd like me to debug further please post your mod list.

6 years ago
(updated 6 years ago)

I acknowledge the error
+283 mod..

6 years ago
(updated 6 years ago)

I acknowledge the error
+283 mod..

116mods )))

6 years ago

I made another change. You should get a different error now, which might help me see what's happening. Please try again and post the error message you see.

6 years ago

I also have an error with this modem

https://zapodaj.net/3530039d62f95.jpg.html

6 years ago

I think i have the same problem as Robert, only in English.
By the way this is the mod ive been waiting for! Thnx for making!

6 years ago

Robertboanerges, Kadusu, I think I fixed your issue. Let me know how it goes.

6 years ago

Now it does work, thnx! Does the gems ratio has to be different, i guess there will be way less use of the diamonds for example.

6 years ago
(updated 6 years ago)

Indeed, the gem ratio is different (if exponential modules is enabled). It doesn't have to be, but I think I prefer it that way. This way you might have reason to use different builds for different gems, rather than just copy/pasting the same one.

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