Colonial Charter

by zinovic

After fixing that dent you got after crashlanding on this planet. You finally realise what the mission was: establish a colonial outpost and exploit its resources for the benefit of your people.

5 years ago
0.16
7

g No job for reproduction?

5 years ago

I like the concept for this mod and hope it gets greatly expanded. I tried it out, and the reproduction job isn't available to select in any of the buildings. I assume it's supposed to be in Housing but all I see are Memorial Service, Rest, and the one to heal a colonist. I've researched the Colonial Reproductive Initiative technology but the job didn't show up. Using "What Is It Really Used For?" I can see that the game knows about the job, but under the "Crafted In" section, no buildings are listed. This indicates the game doesn't think the recipe is attached to any buildings. I'm using a lot of mods including AngelBobs and SpaceX so I'm not sure if the problem comes from a conflict.

5 years ago
(updated 5 years ago)

Hmm, yeah damnit. It's assigned but the recipe uses 5 items while housing can only take 4. I had tested it, but then decided to do some balancing by tweaking recipes, and didn't test that. Though that's not a bad idea for an upgraded building type … at least for later.

I am working on a pretty big update, restructuring the tech tree etc. you can check it out on the [GitHub page(https://github.com/zinovic/ColonialCharter). Idk if I should bother releasing just a fix for this, I'm a few days out of releasing the bigger update which will include it.

5 years ago

Thanks for the response. I'm looking forward to trying out the next release.

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