Circuit Processing


A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

Tweaks
1 year, 4 months ago
0.15 - 1.1
75.2K
Direction:
This mod 6 From other mods 33
Dependency types:
Default 29 Required 12 Conflict 3 Optional 14 Hidden 4
Sort by:
Default Type Name Version Downloads
Dependant 282K
SeaBlockMetaPack 63.3K
very-epic-mod-pack 487
SeaBlockCustomPack-Variant >= 0.4.0 391
bigbigmod 349
NibblePoker-AngelBob-Personnal-ModPack 203
BABasedModpack >= 0.4.5 187
Ceramic-Filter-Prod >= 0.4.2 61
SpeaceBlock 43
PayloadAdaptedForBA >= 0.2.0 7
linedown_modpack >= 0.2.1 7
ChromiumStopgap >= 0.2.0 6
TBaACircuitProcessingCompatability 4
!
5dim_compatibility 17.0K
!
OD27_5dim_compatibility 2.52K
!
SE-5DimCompat 1.48K
?
reskins-compatibility 88.4K
?
SeaBlock 87.5K
?
DeadlockStackingForBobs 11.6K
?
baraws >= 0.4.0 4.48K
?
RusLocalMod 1.70K
?
YA-SeaBlock 950
?
CoppermineBobModuleRebalancing 767
?
duff-seablock-megabase >= 0.3.5 667
?
flexible-modules 142
?
MoreScience-BobAngelsExtension 36
?
crafting-efficiency 25
?
Hexy_AngelBob_Tweaks >= 0.2.0 13
?
Better_Strand_Casting >= 0.2.0 10
?
mrorangers_AngelBob_Tweaks >= 0.2.0 5
Last dependency data update: 13 hours ago (for v0.4.5)