Any chance you could add an option to start with a cave exit? I'm using a particular set of mods, specifically involving omnimatter and caves. When combined, omnimatter replaces all resources with omnite, then caves removes the omnite.
I could force caves mod to allow omnite spawning on the surface, but that would defeat the purpose of what I'm trying to accomplish, which is to have all resources come from the caves (through omnite). But without stone for the first cave entrance (and wood, because I also have islands mod..), I can't actually generate the caves I need to acquire more resources.
For now, I can code that in myself (by modifying an existing fast start mod), but it would still be nice to have the option within this mod. Please, and thank you!
EDIT: Nvm, doesn't matter. I had to drop this mod as it was reducing my fps/tps to 40, with consistent spikes right from the start of the game. Maybe it was just my mod list, but there were just too many script updates coming from this mod. Too bad