CanalBuilder 0.17


Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water

5 years ago
0.17
38

g Error in a case.

5 years ago
(updated 5 years ago)

Next is only an error stacktrace that happened when i sniped 600% sized spawners cluster they powered by natural evolution enemies MOD with hydrogen artillery bomb(From hydrogen power the unavailable MOD in 0.17 that fixed by myself. The bomb have a behavior like typical MODDED atomic artillery bomb).
It might take heavy load when huge amount of biter/spitter were attacked at once(Even if they are killed at instant.).
note
In that time, 8GB of RAM was available for factorio.

Error while running event CanalBuilder17::on_entity_damaged (ID 97)
not enough memory
7421.854 Error CrashHandler.cpp:548: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\crashhandler.cpp (170): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\crashhandler.cpp (557): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): __scrt_common_main_seh'::1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF639E23BC8)
00007FF639E23BC8 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F4F9468F)
00007FF9F4F9468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F4EF4BEF)
00007FF9F4EF4BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F4F933FE)
00007FF9F4F933FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-s2gn0v\src\script\luaobject.cpp (29): LuaObject::collect
c:\cygwin64\tmp\factorio-build-s2gn0v\src\script\luabinder.hpp (341): LuaBinder<LuaSurface>::callWrapper
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\ldo.c (319): luaD_precall
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\lgc.c (817): dothecall
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\ldo.c (131): luaD_rawrunprotected
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\ldo.c (590): luaD_pcall
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\lgc.c (837): GCTM
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\lgc.c (1006): luaC_freeallobjects
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\lua\lstate.c (229): close_state
c:\cygwin64\tmp\factorio-build-s2gn0v\src\script\luagamescript.cpp (577): LuaGameScript::~LuaGameScript
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF63969D734)
00007FF63969D734 (Factorio): (filename not available): LuaGameScript::scalar deleting destructor' c:\cygwin64\tmp\factorio-build-s2gn0v\src\script\luacontext.cpp (31): LuaContext::~LuaContext ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF639633F94) 00007FF639633F94 (Factorio): (filename not available): LuaContext::scalar deleting destructor'
c:\cygwin64\tmp\factorio-build-s2gn0v\src\scenario\scenario.cpp (1017): Scenario::~Scenario
c:\cygwin64\tmp\factorio-build-s2gn0v\src\appmanager.cpp (321): AppManager::quitGameAndGoToMainMenu
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_2e06effdf12ee8acaebc76f124f6875b>,void>::_Do_call
c:\cygwin64\tmp\factorio-build-s2gn0v\src\appmanager.cpp (217): AppManager::process
c:\cygwin64\tmp\factorio-build-s2gn0v\src\mainloop.cpp (481): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-build-s2gn0v\src\mainloop.cpp (582): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-s2gn0v\src\mainloop.cpp (374): MainLoop::run
c:\cygwin64\tmp\factorio-build-s2gn0v\src\main.cpp (1248): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F39A81F4)
00007FF9F39A81F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F4F5A251)
00007FF9F4F5A251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
7423.950 Error CrashHandler.cpp:175: Map tick at moment of crash: 8630022
7423.950 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
7425.778 Uploading log file
7425.814 Error CrashHandler.cpp:197: Heap validation: success.
7425.816 Creating crash dump.
7426.044 CrashDump success

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