Crash back to menu when freshly placed turrets get destroyed in rapid succession by bitters. Sometimes one destroyed turret is enough to crash. Did not test with other stuff. Here is message i get when crash happens.
The mod Building Time caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Building_Time::on_entity_damaged (ID 97)
Building_Time/script/building_time.lua:131: bad argument #2 of 3 to 'die' (table expected, got nil)
stack traceback:
[C]: in function 'die'
Building_Time/script/building_time.lua:131: in function 'handler'
core/lualib/event_handler.lua:44: in function <core/lualib/event_handler.lua:42>