Hi,
I see why you add Stone (don't know about coal since you can generate it through wood). Okay, you can generate Stone with water and "Dirt Water Electrolysis", but this feels odd. What I don't like is the vanilla Spawn of your Stone. May you ask Angel and the RSO-Author for adding a config option to enable (Infinite)Stone.
Here is a Guide for changing it in the source files:
Adding stone to Autoplace
RSO/resourceconfigs/mainconfig.lua:
angelsinfiniteores/prototypes/generation/angels-override.lua:
- remove or comment lines:
data.raw.resource["stone"]["autoplace"] = nil
data.raw["autoplace-control"]["stone"] = nil
For adding infinite Stone:
angelsinfiniteores/data.lua:
- add line after
require("prototypes.generation.angels-ore6-inf")
(~Line 61):
require("prototypes.generation.vanilla-stone")
- add line after
data.raw.resource["infinite-angels-ore6"].minimum = yield
(~Line 68):
data.raw.resource["infinite-stone"].minimum = yield
- add line after
data.raw.resource["infinite-angels-ore6"]["minable"].results ...
(~Line 76):
data.raw.resource["infinite-stone"]["minable"].results={{type = "item", name = "infinite-stone", amount_min = 1, amount_max = 1, probability = loweryield}}