Black Market 2 deprecated


Sell and buy items/fluids/energy on the universal black market using trading chests/tanks/accumulators, choosing the frequency of exchanges and related fees. You can now sell your overproduction and buy things that you don't want to craft by yourself. You can also use these trading units as a paying shipment system. Fixed by LightningMaster for SpaceAge (Quality partially worked, selling high quality items will get more money, but you can't buy them. well, at least it worked)

10 months ago
2.0
559

g Startup Error (Sprite) 2

2 months ago

0.002 2025-07-02 10:23:55; Factorio 2.0.55 (build 83138, win64, steam, space-age)
0.002 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.002 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "20916"
0.002 Config path: C:/Users/alexb/AppData/Roaming/Factorio/config/config.ini
0.003 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/alexb/AppData/Roaming/Factorio [105305/476321MB]
0.003 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin
0.015 System info: [CPU: AMD Ryzen 5 2600 Six-Core Processor, 12 cores, RAM: 17119/32716 MB, page: 30767/58316 MB, virtual: 4347/134217727 MB, extended virtual: 0 MB]
0.040 Memory info:
0.040 [0]: Unknown F4-3200C16-16GIS 16384 MB 2666 MHz 1.2 v 64|64
0.040 [1]: Unknown F4-3200C16-16GIS 16384 MB 2666 MHz 1.2 v 64|64
0.974 Info ModManager.cpp:278: Found duplicate mod DiscoScience, using highest version (2.0.1).
0.974 Info ModManager.cpp:278: Found duplicate mod RitnLib, using highest version (0.9.5).
0.974 Info ModManager.cpp:278: Found duplicate mod aai-loaders, using highest version (0.2.7).
0.974 Info ModManager.cpp:278: Found duplicate mod factorissimo-2-notnotmelon, using highest version (3.8.26).
0.974 Info ModManager.cpp:278: Found duplicate mod flib, using highest version (0.16.3).
0.976 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
1.234 Video driver: windows
1.234 Available displays: 2
1.234 [0]: \.\DISPLAY1 - NVIDIA GeForce GTX 1660 Ti {0x05, [0,0], 1920x1080, 32bit, 165Hz}
1.235 [1]: \.\DISPLAY2 - NVIDIA GeForce GTX 1660 Ti {0x01, [1920,8], 1920x1080, 32bit, 60Hz}
1.348 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
1.619 Initialised Direct3D[0]: NVIDIA GeForce GTX 1660 Ti; id: 10de-2182; driver: nvldumdx.dll 32.0.15.6636
1.619 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
1.619 [Local Video Memory] Budget: 5198MB, CurrentUsage: 6MB, Reservation: 0/2727MB
1.619 [Non-Local Vid.Mem.] Budget: 15590MB, CurrentUsage: 0MB, Reservation: 0/7923MB
1.619 Tiled resources: Tier 2
1.619 Unified Memory Architecture: No
1.619 BGR 565 Supported: Yes
1.619 MaximumFrameLatency: 3, GPUThreadPriority: 0
1.619 Graphics settings preset: very-high
1.619 Dedicated video memory size 5966 MB
1.685 Desktop composition is active.
1.685 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.685 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
1.734 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
1.990 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
1.990 Info ModManager.cpp:444: FeatureFlag freezing = true
1.990 Info ModManager.cpp:444: FeatureFlag quality = true
1.990 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.990 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.990 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.990 Info ModManager.cpp:444: FeatureFlag spoiling = true
1.993 Loading mod settings BlackMarket2_SpaceAgeFix 2.2.4 (settings.lua)
1.997 Loading mod core 0.0.0 (data.lua)
2.031 Loading mod base 2.0.55 (data.lua)
2.306 Loading mod elevated-rails 2.0.55 (data.lua)
2.352 Loading mod flib 0.16.3 (data.lua)
2.369 Loading mod quality 2.0.55 (data.lua)
2.400 Loading mod BlackMarket2_SpaceAgeFix 2.2.4 (data.lua)
2.432 Loading mod space-age 2.0.55 (data.lua)
3.044 Loading mod base 2.0.55 (data-updates.lua)
3.070 Loading mod quality 2.0.55 (data-updates.lua)
3.110 Loading mod space-age 2.0.55 (data-updates.lua)
3.132 Loading mod CleanedConcrete 2.0.0 (data-final-fixes.lua)
3.303 Checksum for core: 1599024484
3.303 Checksum of base: 2095342242
3.303 Checksum of CleanedConcrete: 1877641813
3.303 Checksum of elevated-rails: 755107374
3.303 Checksum of flib: 728527376
3.303 Checksum of quality: 3594706471
3.303 Checksum of BlackMarket2_SpaceAgeFix: 336208155
3.303 Checksum of space-age: 2561352795
3.944 Prototype list checksum: 1407935306
4.068 Loading sounds...
4.545 Info PlayerData.cpp:66: Local player-data.json unavailable
4.545 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1751466233
4.548 Post-data load graphics options: [Light occlusion: YES]
5.060 Crop bitmaps.
5.064 Parallel sprite loader initialized (threads: 12, bitmaps: 2)
5.105 Error ParallelSpriteLoader.cpp:67: Parallel sprite loading failed, falling back to normal sprite loading. The given sprite rectangle (left_top=0x0, right_bottom=219x235) is outside the actual sprite size (left_top=0x0, right_bottom=440x216).
See the log file for more information.: BlackMarket2_SpaceAgeFix/graphics/trading-tank-buy.png
RAM: 17803/32716 MB, page: 31612/58316 MB, virtual: 5615/134217727 MB, extended virtual: 0 MB
5.117 Error AtlasBuilder.cpp:1266: The given sprite rectangle (left_top=0x0, right_bottom=219x235) is outside the actual sprite size (left_top=0x0, right_bottom=440x216).
See the log file for more information.: BlackMarket2_SpaceAgeFix/graphics/trading-tank-buy.png; mods: BlackMarket2_SpaceAgeFix
Prototypes using the sprite:
data.raw["storage-tank"]["trader-tank-buy"]
data.raw["storage-tank"]["trader-tank-buy-mk2"]
data.raw["storage-tank"]["trader-tank-buy-mk3"]
data.raw["storage-tank"]["trader-tank-buy-mk4"]
5.314 Initial atlas bitmap size is 16384
5.315 Created an atlas bitmap (size 4096x944) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
5.315 Loading 3D bitmaps.
5.323 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
5.496 Sprites loaded
5.507 Generated mipmaps (5) for atlas [0] of size 4096x944
5.508 Custom mipmaps uploaded (116)
5.541 Video memory usage: 19.65 MB (Atlases: 19.65 MB, Textures: 0.00 MB)
5.547 Factorio initialised

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