Alien units drop module. Sort added. Thanks jessefjxm for the code
Seems like current mod defines drop rate by specific name. Maybe you can adjust it through biters hp so you don't need to fill up bunchs of lines.
compatibility with the bean component will be. the rest are in doubt.
the lives of the beaters have a very large range
https://pastebin.com/VXnMLzzc I made a patch on your mod, which takes log10(maxHP) as a modification on basic ratio, which turns the difference into linear perspective. Hope this help.
Your patch will add prey to all enemies?
Theoritically yes, as long as these biters are in type unit, unit-spawner and turret (and whose name contains "worm-turret")